You may have noticed my studies on NPR rendering techniques, some of which are on display in my Playground. On this project I’ll finally be able to make use of many, if not all, of the techniques I’ve been developing. For Bagel 2 I had various reasons to go with the more common (yet easier to produce) semi-realistic style… but not this time, here it’s cartoon all the way!!

PainterMan
One of my favorite techniques is “PainterMan”, a RenderMan shader I named after the natural and painterly images it produces. I’ve improved some features today to perhaps apply it on a character in my short film.
For testing purposes I’ve rendered the “Stanford Dragon”, playing with various settings in PainterMan to simulate different artistic styles. Note that all these images come straight from the 3d renderer, in this case 3delight, which is to say there’s absolutely no filters, plug-ins or other foul trickery in post involved… Read More