Journal

New version of Normality

I wasn’t intending to release another update of my Normality plug-ins for free… the software is being used intensely over at Studio Lampion, but we’re about 2 versions ahead of what’s publicly available.
The latest internal build includes cool features like subsurface scattering, image-based illumination, screenspace ambient occlusion and the toon-shading technology from Celulight.
Best of all, rotating and translating layers in 3D now results in accurate lighting, so it’s really possible to get away with much more in post than ever before.

But I’m rambling… our internal builds of Normality are unfortunately currently not available to the public for various reasons.

I have however fixed a number of bugs in the public version, in particular the one which broke pre-comping – if that kept you from implementing the software in your After Effects workflow, try the latest update to Normality.