minMatcap Update
Based on users’ requests I have added some new features to my free minMatcap shader.
The latest version features support for bump mapping and lets the user choose between camera-space, object-space and world-space shading. It is also possible to offset the texturing and control the shading of backsided faces.
You can also use minMatcap as light shader. This may be useful to get a little ambiance into a scene.