Studio:Animal Logic(Sydney, Australia)Job Position: Look Dev TDTasks: Developed RenderMan shaders, crowd tools, various utilities and supported a large team of lighting artists in daily productionProject Type: Animated Feature FilmStatus: Completed (2010)
Studio:Studio Lampion(Berlin, Germany)Job Position: R&D Lead, Director of Shading and LightingTasks: Software Development, Shading, Lighting and CompositingProject Type: Animated Short FilmStatus: Completed (2009)
Archviz
Studio Lampion produced photo-realistic Architectural Visualization for international clients.
Studio:Studio Lampion(Berlin, Germany)Job Position: R&D Lead, Director of Shading and LightingTasks: Shading, Lighting and CompositingProject Type: Architectural VisualizationStatus: Completed (2009)
Stuntman 2: Ignition
Game cinematics for Stuntman 2: Ignition produced by a small team at Pendulum. I worked as a shading and lighting TD on this project.
Studio:Pendulum(San Diego, USA)Job Position: Shading & Lighting TDTasks: Shading and LightingProject Type: Game CinematicsStatus: Completed (2007)
Paraworld
A cinematic game trailer/intro for Paraworld produced by Pendulum in San Diego.
Studio:Pendulum(San Diego, USA)Job Position: Shading & Lighting TDTasks: Shading and Lighting, minor texture workProject Type: Game CinematicsStatus: Completed (2006)
An animated short film produced as student work. I handled everything from background painting, modeling, texturing, animation and rendering to editing, music and sound FX. Unfortunately, I had just 6 weeks to produce the entire short so the quality is better in some departments than others.
Studio: Personal WorkTasks: Modeling, Texturing, Matte Painting, Shading, Lighting, CompositingProject Type: Animated Short FilmStatus: Complete (2005)
Sleeping Dragon
Animated short film and test-bed of sorts. Many of my shaders and plug-ins were developed with this project in mind.
Studio: Personal WorkTasks: Modeling, Texturing, Matte Painting, Shading, Lighting, CompositingProject Type: Animated Short FilmStatus: On hold (2005)
Bagel 2
My first animated short film produced as student work in 9 weeks.
Studio: Personal WorkTasks: Modeling, Texturing, Matte Painting, Shading, Lighting, CompositingProject Type: Animated Short FilmStatus: Completed (2004)
Miscellaneous
Various stills that don’t belong to any particular project but I like to show nonetheless.
Tasks: Modeling, Texturing, Matte Painting, Shading, Lighting, CompositingProject Type: Still ImageStatus: Work in progress (2002)