Compatibility
Host Applications: RenderMan and mental ray
Operating Systems: Linux, Mac OS X and Windows
Architecture: 64-bit and 32-bit
Overview
minBevel is similar in concept and functionality to mental ray’s built-in mia_roundcorners shader but takes the idea one step further: With minBevel an artist can choose from several different types of bevel to automatically apply to hard corners and edges at render-time.
Usage
Low poly objects can be given a higher quality appearance through the automatic generation of fake bevels.
Perhaps even more useful is the ability to apply a secondary bump map that affects only beveled areas, thereby for example creating chiseled or rough worn edges and corners without the need for high-poly modeling or texturing.
Examples
- Worn edges and corners
- Sharp edges
- Simple rounded edges and corners
- Clean edges on a rough surface
- Rough, worn edges added procedurally
Compatibility
minBevel is compatible with RenderMan and mental ray on Linux, Mac OS X and Windows (64-bit and 32-bit).




