minRAO

minRAO

Ambient occlusion is reversed to show proximity inside object

Type: Shaders

Updated: April 2, 2009

Availability: Unreleased

Compatibility

Host Applications: mental ray and RenderMan

Operating Systems: Windows, Mac OS X and Linux

Architecture: 32-bit and 64-bit

Overview

Reverse ambient occlusion is a novel technique that can be used to improve texture painting or to mask specific areas in a layered shader.

This shader works like an ambient occlusion shader but offers the option to sample the interior of objects as well as the outside.

Usage

minRAO may be used to generate areas of wear, dust and dirt for example to help create wear and dirt around edges and corners. It works well as an alpha mask with baked textures or in combination with the minLayer shader.

Examples

Compatibility

minRAO is compatible with mental ray and RenderMan on Windows, Mac OS X and Linux (32-bit and 64-bit).