Bagel 2

Hello. I'm Stefan Minning, CG Artist and Developer.

I develop shaders for 3D renderers, 2D plug-ins for compositing applications and I also don't mind getting my hands dirty working on the more artistic side of 3DCG production. Currently I'm employed as a technical director in Sydney, Australia.

On these pages I'd like to present you some of my work. To get started why not have a look at some of the projects I've been involved in? Just scroll down this page for a quick overview.